In last fridays photoshop lesson we learned a variety of new techniques for use in texturing. Among them were how to lock in layers so that imported texture images only showed up on a drawn object in another layer and how to use alpha masks and they way they can subtract or add from a layer and even imposing textures to them. Combing those techniques I created this simple sign, nothing too fancy but it showed me what's possible and how it could be used within maya.
Also the 'AZS' in the corner was an experiment to see if I could pick out letters from an image of an old type writer and use them as font. This was done by going into the channels and creating a copy of a channel, then just working into it to make it dark so that finally the letter can be picked out and copied. Success
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