Monday 12 December 2011

Maya: Camera Rig and Texturing

Perception essay out of the way, now I can finally concentrate on unit 3 and start posting properly

Lately in maya we've been looking at composition and texturing. We learned how to rig a camera with a handle that can be imported into any scene file.

We've also been working on texturing a pre-built scene that's been fully uv-mapped. We're learning how to create textures in photoshop working from source images and applying them to the uv maps.

work in progress







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