Wednesday, 16 November 2011

Maya Progress 2

More UV mapping and laying out the cube frames within the UV texture editor.






 Finally starting to model a pillar and applying UV to it

1 comment:

  1. great stuff, Gabriel :)

    For your info:

    http://ucarochester-cgartsandanimation.blogspot.com/2011/11/fao-cgaa-year-1-space-201112-submission.html

    ReplyDelete